You are the last ship on the picket line, and all you can see is the radar scope. Contacts are invisible until the sweep paints them. Then they come at you from every bearing: fighters, bombers, sea-skimming missiles, fast boats, drone swarms and the raid leaders that launch them.

How it plays

  • Watch the scope. Echoes fade between sweeps and leave a ghost at their last fix. Red is hostile, yellow is unknown, and blue is friendly. Don't shoot blue.
  • Walk the flak onto them. Hold to fire. Rounds burst at the range of your aim point, so lead fast targets. The close-in gun takes anything that gets within 2 nautical miles, until it runs dry.
  • Refit between waves. Kills pay salvage. Spend it on 23 upgrade lines across guns, radar, automation and hull. Lose the ship and you keep every upgrade.
  • Until the ship defends itself. Fire control, flak that aims itself, an escort destroyer, then fighters on patrol.

Controls

ActionMouse and keyboardController
AimMouse over the scopeEither stick
Fire flakHold left buttonHold RT
Launch missileRight-click a contactRB or LT
Start the waveSpaceY
Sail again after the ship is lostRY
Pause / backEsc or PStart or B

What's in it

  • A 25-wave campaign with a raid every fifth wave, then endless waves
  • Six kinds of hostile contact, unknowns to identify and friendly traffic to protect
  • 23 upgrade lines with 55 tiers
  • Waves last a minute or two, and progress saves at every refit
  • A full campaign takes a few hours
  • 18 achievements

Browser version

Runs in a desktop browser with WebGL 2 and WebAssembly: current Chrome, Edge, Firefox or Safari. Progress is saved in your browser, so it is lost if you clear site data or play in a private window. Use full screen for the best view.

Published 1 day ago
StatusIn development
PlatformsHTML5
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorGHOST845
GenreShooter
Made withUnity
TagsArcade, Incremental, Minimalist, naval, radar, Retro, Shoot 'Em Up, Short, Singleplayer, upgrades
Average sessionAbout a half-hour
InputsKeyboard, Mouse, Gamepad (any)

Development log

Comments

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Progress is not saved to browser. Played up to wave 10, closed my browser and left for the day, came back and my save was completely wiped. Playing on Firefox and did not do anything else on my browser between closing the game and reopening it later.